If this fails, you can manually set the pathways in Settings -> Preferences.
And Divinity: Original Sin 2 may support mods on consoles in the future, as well. Speaking with DualShockers, Larian Studios product manager Kieron Kelly said that Larian has looked into getting mods for the console versions of the game, and that the possibility for that happening is still on the table- so, this is something that may well happen in the future, once the game has launched, and Larian has addressed whatever immediate problems that throws light on. In the past, mods for console games were out of the question however, thanks to Bethesda’s efforts, they have become more normalized for PS4 and especially Xbox One this generation.
Divinity: Original Sin 2- Definitive Edition brings the fantastic RPG to consoles this year (while also being a free upgrade for everyone who bought the PC version last year), but there’s one way in which the console versions will categorically not be “definitive”- they won’t have mods for now, which the PC version obviously will.